#include "BulletCollision/CollisionShapes/btSphereShape.h"
#ifdef __cplusplus
extern "C" {
#endif
btSphereShape* bullet_NewbtSphereShape(double radius){
	btScalar c_arg_radius=radius;
	btSphereShape* wrap_out = new btSphereShape(c_arg_radius);
	return wrap_out;
}

double bullet_btSphereShape_getRadius(btSphereShape* c_this){
	btScalar c_out = c_this->getRadius();
	double wrap_out = (c_out);
	return wrap_out;
}

void bullet_btSphereShape_setUnscaledRadius(btSphereShape* c_this,double radius){
	btScalar c_arg_radius=radius;
	c_this->setUnscaledRadius(c_arg_radius);
}

#ifdef __cplusplus
}
#endif
